java.io.FileInputStream.available()
James Wilson
kaffe@kaffe.org
Fri Aug 1 01:39:18 PDT 1997
On Thu, 31 Jul 1997, Guy Carpenter wrote:
> I've just started using kaffe as the
> engine for a 3d virtual world. The current implementation
> uses plain C. I'm now splitting the
> server engine (which will remain in C) from the world model,
> which will be rewritten in Java.
hi. I'm working on a similar project which might be of use to you. in a
nutshell, it's a mud or virtual world system, written entirely in java,
which is designed to communicate with java clients and extend their
functionality as needed by sending classes over the network.
> Parts of the world model will be modified on the fly. I'm be trying to
> get a local file ClassLoader working so I can experiment with
> loading (and hopefully unloading) classes. I've just started
I have a series of classes I could give to you which allow loading of
classes from either a remote server or the local filesystem. Actually,
loading in classes from the local system is the easy part: ClassLoader
defines a findSystemClass method. Unloading will depend on your
implementation.
James Wilson
More information about the kaffe
mailing list